Pixel City: Computer-generated City

Posted to Data Art  |  Nathan Yau

Pixel City is a procedurally-generated city by Shamus Young. For the non-coders out there, this essentially means that based on a certain set of rules, this 3-D city is generated dynamically each time the program runs. Here, the video that shows the Young’s process will make it more clear:

Check out the very detailed 10-part explanation for more on how Pixel City was built. Hopefully more comes out of it than just a screensaver. If it does become a screensaver though, I’d gladly use it.

41 Comments

Favorites

Think Like a Statistician – Without the Math

I call myself a statistician, because, well, I’m a statistics graduate student. However, the most important things I’ve learned are less formal, but have proven extremely useful when working/playing with data.

Years You Have Left to Live, Probably

The individual data points of life are much less predictable than the average. Here’s a simulation that shows you how much time is left on the clock.

The Best Data Visualization Projects of 2011

I almost didn’t make a best-of list this year, but as I clicked through the year’s post, it was hard …

The Most Unisex Names in US History

Moving on from the most trendy names in US history, let’s look at the most unisex ones. Some names have …