Pixel City: Computer-generated City

Posted to Data Art  |  Nathan Yau

Pixel City is a procedurally-generated city by Shamus Young. For the non-coders out there, this essentially means that based on a certain set of rules, this 3-D city is generated dynamically each time the program runs. Here, the video that shows the Young’s process will make it more clear:

Check out the very detailed 10-part explanation for more on how Pixel City was built. Hopefully more comes out of it than just a screensaver. If it does become a screensaver though, I’d gladly use it.

41 Comments

Favorites

10 Best Data Visualization Projects of 2015

These are my picks for the best of 2015. As usual, they could easily appear in a different order on a different day, and there are projects not on the list that were also excellent.

The Most Unisex Names in US History

Moving on from the most trendy names in US history, let’s look at the most unisex ones. Some names have …

Top Brewery Road Trip, Routed Algorithmically

There are a lot of great craft breweries in the United States, but there is only so much time. This is the computed best way to get to the top rated breweries and how to maximize the beer tasting experience. Every journey begins with a single sip.

A Day in the Life of Americans

I wanted to see how daily patterns emerge at the individual level and how a person’s entire day plays out. So I simulated 1,000 of them.