Kyle McDonald, in collaboration with Greg Borenstein, Evelyn Masso, and Fei Lui, made Facework. It’s a game that imagines a platform where people use their faces in a gig economy and you’re encouraged to trick the AI that you’re something you’re not — with your face.
A game where you get to be a faceworker and mess with an AI system
Projects by FlowingData See All →
Chances it’s a Friend’s Birthday Every Single Day of the Year
If it seems like every day you log in to Facebook, it’s someone’s birthday, you’re probably not that far off.
Growth of Target, an Animated Map
Watch the growth strategy behind Target stores, starting with the first location in 1962 in Minnesota.