Embedding.js: Data-driven environments for virtual reality

Posted to Software  |  Tags: ,  |  Nathan Yau

Embedding.js is a work-in-progress JavaScript library by Beau Cronin that makes it more straightforward to create data-driven environments. Think virtual reality and rotating areas in the browser.

From Cronin:

[I]t’s not just about 3D — we’ve used various depth cues in windowed visualization settings for some time, and in some cases these techniques have been put to good use. But something altogether different happens when we inhabit an environment, and in particular when our sensory inputs change immediately and predictably in response to our movements. Real-world perception is not static, but active and embodied; the core hypothesis behind embedding is that data-driven environments can deliver greater understanding to the degree to which they leverage the mechanisms of exploration and perception that we use, effortlessly, in going about our daily lives.

A case where virtual immersion led to greater understanding doesn’t come to mind right away, but maybe ease-of-use is a step towards getting there.


How We Spend Our Money, a Breakdown

We know spending changes when you have more money. Here’s by how much.

Graphical perception – learn the fundamentals first

Before you dive into the advanced stuff – like just about everything in your life – you have to learn the fundamentals before you know when you can break the rules.

Years You Have Left to Live, Probably

The individual data points of life are much less predictable than the average. Here’s a simulation that shows you how much time is left on the clock.

How You Will Die

So far we’ve seen when you will die and how other people tend to die. Now let’s put the two together to see how and when you will die, given your sex, race, and age.