Procedurally generated spaceships

Posted to Data Art  |  Tags: , ,  |  Nathan Yau

Video game developer Michael Davies provides a Blender script to procedurally generate pretty 3-D spaceships. Enter your parameters, such as number of hull segments, scaling, and rotation, and you’ve got a new vehicle for the stars. [via @albertocairo]

Favorites

Where Bars Outnumber Grocery Stores

A closer look at the age old question of where there are more bars than grocery stores, and vice versa.

Years You Have Left to Live, Probably

The individual data points of life are much less predictable than the average. Here’s a simulation that shows you how much time is left on the clock.

Pizza Place Geography

Most of the major pizza chains are within a 5-mile radius of where I live, so I have my pick, …

Graphical perception – learn the fundamentals first

Before you dive into the advanced stuff – like just about everything in your life – you have to learn the fundamentals before you know when you can break the rules.