The Rush Hour puzzle game was invented by Nob Yoshigahara in the 1970s and made its way to the United States in the 1990s. There are vehicles of varying length in a parking lot, and you have to figure out how to get one of the cars out by shifting all the others inside a six-by-six grid. Michael Fogleman wrote a solver and generator for the game, resulting in a database of 1.5 million puzzles.
Rush Hour puzzle solver and generator
Projects by FlowingData See All →
Age and Occupation
Whether it’s because of experience, physical ability, or education level, some jobs tend towards a certain age of worker more than others.
Basketball Stat Cherry Picking
Wow your friends during the game with random win percentages, based on various player stats.
Days Without a Mass Shooting
Unfortunately, while of varying magnitude, mass shootings are somewhat regular in the United States.