Remember when you played Telephone as a kid? No matter how simple the message seemed to be in the beginning, the end result was a garbled mess of nonsense. This is the straight line-drawing version of Telephone by Clement Valla. Five hundred individuals were asked to trace a straight line, but there was one catch:
Each new user only sees the latest line drawn, and can therefore only trace this latest imperfect copy. As the line is reproduced over and over, it changes and evolves&mdsah;kinks, trembling motions and errors are exaggerated through the process.
Watch as a single straight lines turns into a mess of scribbles.