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	<title>Comments on: Pixel City: Computer-generated City</title>
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	<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/</link>
	<description>Strength in Numbers</description>
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		<title>By: Voorbeelden van visualistatie at ting</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-31593</link>
		<dc:creator>Voorbeelden van visualistatie at ting</dc:creator>
		<pubDate>Tue, 07 Jul 2009 21:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-31593</guid>
		<description>[...] http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/" rel="nofollow">http://flowingdata.com/2009/05.....ated-city/</a> [...]</p>
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		<title>By: Pixel City &#8211; Procedurally-generated nighttime cityscape - VerySpatial</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-31220</link>
		<dc:creator>Pixel City &#8211; Procedurally-generated nighttime cityscape - VerySpatial</dc:creator>
		<pubDate>Wed, 24 Jun 2009 01:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-31220</guid>
		<description>[...] Via FlowingData [...]</description>
		<content:encoded><![CDATA[<p>[...] Via FlowingData [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BLOG over :interface design, visualization, statistics and data mining. at ting</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-31189</link>
		<dc:creator>BLOG over :interface design, visualization, statistics and data mining. at ting</dc:creator>
		<pubDate>Mon, 22 Jun 2009 19:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-31189</guid>
		<description>[...] http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/" rel="nofollow">http://flowingdata.com/2009/05.....ated-city/</a> [...]</p>
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	<item>
		<title>By: DesignApplause &#124; Pixel city.</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-30095</link>
		<dc:creator>DesignApplause &#124; Pixel city.</dc:creator>
		<pubDate>Tue, 26 May 2009 15:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-30095</guid>
		<description>[...] flowing data]   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] flowing data]   Share and [...]</p>
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	<item>
		<title>By: Brain of James :: links for 2009-05-21</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29976</link>
		<dc:creator>Brain of James :: links for 2009-05-21</dc:creator>
		<pubDate>Thu, 21 May 2009 08:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29976</guid>
		<description>[...] Pixel City: Computer-generated City &#124; FlowingData &quot;Pixel City is a procedurally-generated city by Shamus Young. For the non-coders out there, this essentially means that based on a certain set of rules, this 3-D city is generated dynamically each time the program runs.&quot; (tags: visualization procedural architecture) [...]</description>
		<content:encoded><![CDATA[<p>[...] Pixel City: Computer-generated City | FlowingData &quot;Pixel City is a procedurally-generated city by Shamus Young. For the non-coders out there, this essentially means that based on a certain set of rules, this 3-D city is generated dynamically each time the program runs.&quot; (tags: visualization procedural architecture) [...]</p>
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	<item>
		<title>By: Pixel City: Computer-generated City at ting</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29945</link>
		<dc:creator>Pixel City: Computer-generated City at ting</dc:creator>
		<pubDate>Tue, 19 May 2009 22:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29945</guid>
		<description>[...] http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/      &#171; Cool Infographics [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/" rel="nofollow">http://flowingdata.com/2009/05.....ated-city/</a>      &laquo; Cool Infographics [...]</p>
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	<item>
		<title>By: derek</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29873</link>
		<dc:creator>derek</dc:creator>
		<pubDate>Mon, 18 May 2009 13:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29873</guid>
		<description>Looks like a scene from Tron 2! Whereâ€™s the MCP?

Nathan, this showed up on my digg.com front page!!</description>
		<content:encoded><![CDATA[<p>Looks like a scene from Tron 2! Whereâ€™s the MCP?</p>
<p>Nathan, this showed up on my digg.com front page!!</p>
]]></content:encoded>
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	<item>
		<title>By: 2k3 Blog Style &#187; Blog Archive &#187; One more</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29841</link>
		<dc:creator>2k3 Blog Style &#187; Blog Archive &#187; One more</dc:creator>
		<pubDate>Sun, 17 May 2009 22:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29841</guid>
		<description>[...] Pixel City  Posted in Videos &#124;         blog comments powered by Disqus  var disqus_url = &#039;http://www.2k3.org/?p=1182 &#039;; var disqus_container_id = &#039;disqus_thread&#039;; var facebookXdReceiverPath = &#039;http://www.2k3.org/wp-content/plugins/disqus-comment-system/xd_receiver.htm&#039;;   var DsqLocal = { &#039;trackbacks&#039;: [ ], &#039;trackback_url&#039;: &#039;http://www.2k3.org/wp-trackback.php?p=1182&#039; }; [...]</description>
		<content:encoded><![CDATA[<p>[...] Pixel City  Posted in Videos |         blog comments powered by Disqus  var disqus_url = &#8216;http://www.2k3.org/?p=1182 &#8216;; var disqus_container_id = &#8216;disqus_thread&#8217;; var facebookXdReceiverPath = &#8216;http://www.2k3.org/wp-content/plugins/disqus-comment-system/xd_receiver.htm&#8217;;   var DsqLocal = { &#8216;trackbacks&#8217;: [ ], &#8216;trackback_url&#8217;: &#8216;http://www.2k3.org/wp-trackback.php?p=1182&#8242; }; [...]</p>
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	<item>
		<title>By: Dev-The-Web</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29830</link>
		<dc:creator>Dev-The-Web</dc:creator>
		<pubDate>Sun, 17 May 2009 16:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29830</guid>
		<description>wow, it&#039;s really cool :)</description>
		<content:encoded><![CDATA[<p>wow, it&#8217;s really cool :)</p>
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	<item>
		<title>By: Bryant Drew Jones Davey &#124; Spry Bry</title>
		<link>http://flowingdata.com/2009/05/14/pixel-city-computer-generated-city/#comment-29829</link>
		<dc:creator>Bryant Drew Jones Davey &#124; Spry Bry</dc:creator>
		<pubDate>Sun, 17 May 2009 16:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/?p=1559#comment-29829</guid>
		<description>[...] Pixel City [...]</description>
		<content:encoded><![CDATA[<p>[...] Pixel City [...]</p>
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