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	<title>Comments on: John Tukey and the Beginning of Interactive Graphics</title>
	<atom:link href="http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/feed/" rel="self" type="application/rss+xml" />
	<link>http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/</link>
	<description>Strength in Numbers</description>
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		<title>By: Le Guen Monique</title>
		<link>http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/#comment-49787</link>
		<dc:creator>Le Guen Monique</dc:creator>
		<pubDate>Thu, 03 Jan 2008 16:51:00 +0000</pubDate>
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		<description>Thank you VERY VERY much for this fantastic Video. I am a french Engineer trying to teach concepts of Statistics by means of EDA with  interactive Graphics, and to promote Tukey&#039;s Ideas in Data Analysis. 
This video will help me for this promotion.</description>
		<content:encoded><![CDATA[<p>Thank you VERY VERY much for this fantastic Video. I am a french Engineer trying to teach concepts of Statistics by means of EDA with  interactive Graphics, and to promote Tukey&#8217;s Ideas in Data Analysis.<br />
This video will help me for this promotion.</p>
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		<title>By: anon</title>
		<link>http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/#comment-1031</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Tue, 01 Jan 2008 14:55:47 +0000</pubDate>
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		<description>That is an astonishing video. Thank you for pointing it out! This system anticipates the next 25 years of work in visualization. (To give one example, Spotfire seems just a footnote to PRIM-9). And Tukey&#039;s summary at the end shows that he learned lessons about the importance of UI and iterative development that it took everyone else decades to figure out.</description>
		<content:encoded><![CDATA[<p>That is an astonishing video. Thank you for pointing it out! This system anticipates the next 25 years of work in visualization. (To give one example, Spotfire seems just a footnote to PRIM-9). And Tukey&#8217;s summary at the end shows that he learned lessons about the importance of UI and iterative development that it took everyone else decades to figure out.</p>
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		<title>By: Bernd</title>
		<link>http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/#comment-1030</link>
		<dc:creator>Bernd</dc:creator>
		<pubDate>Tue, 01 Jan 2008 14:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://flowingdata.com/2008/01/01/john-tukey-and-the-beginning-of-interactive-graphics/#comment-1030</guid>
		<description>Nice post... and my &lt;a href=&quot;http://www.quantisozblog.de/2008/01/01/john-tukey-und-die-anfange-interaktiver-graphischer-datenanalyse/&quot; rel=&quot;nofollow&quot;&gt;manual trackback&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Nice post&#8230; and my <a href="http://www.quantisozblog.de/2008/01/01/john-tukey-und-die-anfange-interaktiver-graphischer-datenanalyse/" rel="nofollow">manual trackback</a>.</p>
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